Thronefall
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12 nights · fire boss

Moorweg and Elara the Vile

Moorweg is the swamp added for 1.0. Twelve nights, fog, and Elara the Vile.

Moorweg empty-map layout from the community wiki
Steam screenshot of units holding a road at night in Thronefall

What the patches changed about the fire

Elara is the fire boss: fireballs, a firestorm, and meteors, in the wiki's words. Patch 2.04 makes her able to hurt herself, cuts maximum health by 10 percent, the firestorm by 40 percent, and fireballs by 35 percent. Patch 2.06 alternates the firestorm with ranged fireballs so there is a window to move squads. I do not have a health total, so I will not print one.
Quest B is Commander mode, where units can be ordered and still attack. Quest C is Ancient Shrines plus Snake. Quest D is Warrior Training plus Growth. Quest E is Range plus No Unity. Quest F is God of Afterlife with Wasp and Falcon. Spread squads. A stacked blob is what a fireball is for. The quest search 'moorweg quests' is this list.

Questions

Who is the Moorweg boss?

Elara the Vile.

How many nights?

12.

Did she get weaker?

2.04 cut health 10 percent, firestorm 40 percent, and fireballs 35 percent. 2.06 changed the rhythm.

What is quest B?

Commander mode.

Any official enemy table?

Not on the wiki page. This write-up does not invent one.

Related

Sources