Home / Weapons, with the gaps left visible
9 base, 4 in Craaghelm
Weapons, with the gaps left visible
Five base weapons have detailed community-wiki descriptions. Other entries use public patch notes or DLC announcements; damage stays blank where no published card gives it.
Names I will stand behind
Best weapon for the job — editorial picks
| Weapon | Choose it for | Trade-off / map context |
|---|---|---|
| Bow & Dagger | Learning ranged positioning with a close-range active attack | The starter choice; keep moving rather than treating its range as a wall. |
| Light Spear | Fast ground enemies that need slowing | Required by some Durststein quest loadouts; follow the quest condition. |
| Sword | Groups around the ruler | Its close-range area attacks commit your ruler to the frontline. |
| Lightning Staff | Several enemies within chaining distance | Its multi-target behavior serves a different job from a single-target boss weapon. |
| Blood Wand | Staying on one durable target | Damage ramps on one target; switching targets loses that focus. A Totend quest requires it. |
| Potion Vials | Supporting an army while attacking | Healing utility matters most when friendly units can use it. |
| Name | What the sources say | Status |
|---|---|---|
| Bow & Dagger | Ranged + melee active · Level 1 (starting weapon) · damage 5 Range: 30 (Ranged) · Attacks/second: 1.05 | 1 independent source 2 references
|
| Light Spear Spear | Melee, fast · Level 4 · damage 1.71 Range: 5 (Melee) · Attacks/second: 3 | 1 independent source 2 references
|
| Sword | Melee, slow splash · Level 13 on weapon card; level 15 in leveling table (same-source conflict) · damage 3.465 Range: 4 (Melee) · Attacks/second: 1 | 1 independent source 2 references
|
| Lightning Staff | Ranged chain / AoE active · Level 28 · damage 2.25 Range: 35 (Ranged) · Attacks/second: 0.333 | 1 independent source 2 references
|
| Shadow Codex | Ranged shadow magic · damage 2 Range: 17 (+3 vs. Air; Ranged) · Attacks/second: 0.667 | 1 independent source 2 references
|
| Falchion & Traps | Melee + traps | 2 independent sources 3 references
|
| Potion Vials | Support / thrown vials | 2 independent sources 2 references
|
| Battle Axe | Melee, anti-siege | 2 independent sources 2 references
|
| Blood Wand | Ranged, ramping damage | 2 independent sources 2 references
|
| Core Thumper | Craaghelm DLC weapon | 1 independent source 2 references
|
| Dragon's Roar | Craaghelm DLC weapon | 1 independent source 2 references
|
| Royal Spanner | Craaghelm DLC weapon | 1 independent source 2 references
|
| Twin Bastions | Craaghelm DLC weapon | 1 independent source 2 references
|
Questions
What is the best weapon?
No official tier. The starting weapon is Bow and Dagger.
How many weapons are there?
Nine in the base game, four named for Craaghelm.
When do I get the spear?
Light Spear unlocks at level 4 on the wiki.
What is Dragon's Roar?
A Craaghelm weapon name. No damage card is published.
Can I sort this table?
The full table is on the page. The box filters by name without hiding rows from the HTML.
Related
Sources
- Community wiki — checked 2026-11-14
- Steam store page — checked 2026-11-14
- Steam Craaghelm page — checked 2026-11-14